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Matteo Graizzaro
Matteo Graizzaro

1 Follower

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Jan 27, 2021

Ploppem Postmortem: My unknown game

In this postmortem, I’ll discuss the game project that I realized for my portfolio in the past months. It is called Ploppem and I developed it for the mobile market, it is currently free to play on both Google Play and Itch. What went right A solid core Even if, at first, I have considered the…

Game Development

3 min read

Ploppem Postmortem: My unknown game
Ploppem Postmortem: My unknown game
Game Development

3 min read


Jan 27, 2021

What Steam will look like in 3 years

21 September 2003, Valve’s standalone client software is launched. Initially created to provide automatic updates, it would expand to include products from third-party publishers, becoming the digital distribution platform for PC games we know today. …

Steam

4 min read

Steam

4 min read


Jan 27, 2021

Going deep in the Steam reviews

Some time ago I decided to investigate the considerable drop of the Robocraft user base, a game I played a lot in the past, my goal was to identify the causes. …

Gamedev

5 min read

Going deep in the Steam reviews
Going deep in the Steam reviews
Gamedev

5 min read

Matteo Graizzaro

Matteo Graizzaro

1 Follower

Junior Game Programmer, making videogames. (he/him)

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